
I'm sure folks will chime in with small psu's if they've tried them with this board, but I'd go with a happ. UMK3 is not a small pcb, so saving space with a small power supply seems weird to me. You'll need to solve this by either a) using a CRT, b) being very careful to select a tested LCD, or c) stabilizing the image to 60hz using a number of options. That's not great for scaling, and lousy for most LCD's to try to lock onto. What's your video desire? MK's run at awfully difficult resolutions. Just a few free-form thoughts, take 'em or leave 'em.

Other than that I know I need a case, and Brooklyn games suggested doing am acrylic.Īny help would be appreciated, anything I'm missing, nuances, problematic issues, etc. The original power specs I was given for a normal arcade cabinet areġ6A Arcade Switching Power Supply - 133 Watt, 110-220Vīut i assume this includes powering CRT as well?Īnother person said anything that does +5, -5 +12 should be fine. The minigun uses what looks like a molex connector, but I'm not sure what would do the trick for everything. I was told to keep it small for a console i should get Pico PSU but I have little idea what I should get.

I dont know a whole lot about hardware and power, but I have some numbers and suggestions. So far I have an OSSC for video, Minigun supergun, undamned adapters, ordered some extra 4mbit and 8 mbit eproms (additional roms are for hacking/burning involved), im picking up a umk3 board from my friend's arcade, and I need a PSU but I'm stuck there. I tried this project back in 2011 but the guy disappeared on me after making significant headway. I'm working with the guys over at Brookyln Video Games to build a consolized UMK3 board.
